You do not just pick a Mario Kart driver at random. Like sports teams, most people I know have a connection to Mario Kart drivers that extends back to childhood. You always race with that character and the only thing that can stop you is another person picking that character first. I have watched as two hallmates in college nearly came to blows over who got Yoshi. What I’m trying to say is when someone picks a driver on Mario Kart, the reasons for that decision likely goes back a ways.
My driver is Luigi and that goes back to when I was about 9 or 10 when the original Super Mario Kart came out. My brother Taylor always went with Koopa Troopa and I eventually landed on Mario’s oft-overlooked brother. I always felt like Luigi deserved some more respect. What can I say? I like to root for the underdog. And even though a slew of other characters have come about, I have stuck with that green hat-wearing, mustachioed plumber from Super NES to N64 to Gamecube to Wii.
A couple of years ago, Taylor and I exchanged desk figurines of Luigi and Yoshi as presents (Koopa Troopa was dropped from the racer lineup for Mario Kart 64 and thus Taylor was forced to adopt the green dinosaur as his Karter of choice). Luigi sat proudly on my desk beside Donatello and Bobblehead Jesus.
That is until Jim, barely walking at that point, decided that Luigi was an awesome toy. Jim began to play with the figurine and eventually tore off one of his arms. Yet over time, the one-armed plumber has become one of Jim’s favorite toys. There have been nights where we have awakened to him worriedly asking, “Where’s Lou-gee? Where’s Lou-gee?”
Somewhere along the way, Jim learned that Mario and Luigi are brothers. He sometimes requests to watch Mario, which means I play certain levels of a video game over and over for him. But as we started hearing him say, “Mario and Lou-gee are bruh-vers,” we realized that the video game duo could help Jim learn about his own upcoming brother.
So now, you’l probably hear this exchange in our household:
Jim: Mario and Lou-gee are bruh-vers and friends.
Me or EA: That’s right and who else are going to be brothers?
Jim (he smiles): Jim and Baby Liam.
A silly, random decision of which character I was going to use in a video game nearly 20 years ago has found its way into the story of my kids. Who’d have thought?
I believe that most of us experience an internal tug-of-war between the past and the future. In The Screwtape Letters, C.S. Lewis’ titular demon supervisor advises his underling Wormwood that one of best ways to keep a human from doing good is to keep them ping-ponging between those two times that are not the present. One keeps trying to recapture or reach towards moments that are mist. It can keep a person from doing something.
The quote above resonates with me because it harnesses the past and unfinished future into a catalyst that animates our present. We remember the life, death, and resurrection of Jesus because it means something today and compels us to presently work for the Good that is already here, but also not yet. We remember the hope and pain of the past to do something that help us take some sort of step each and every day. We realize that the hope which exists within the gospel story is not yet fully realized. Many people are still being left behind and forgotten. The realization, as the theologian Metz states, puts pressure and questions on the present.